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Welcome to Summa Crossroads! Join us now to get access to all our features.

Once registered and logged in, you will be able to create topics, post replies to existing threads, give reputation to your fellow members, get your own private messenger, and so, so much more. There's so much, in fact, we can't list it all here!
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      !! Summaxr.com !! | 24/7 Dustbowl | HLStatsX | Radio | Dallas
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  • Latest Topic
      John Mayer - Born and Raised by Wahrheit in Multimedia
      May 18 2012 05:46 AM

      New album comes out Tuesday! You can get it here: http://amzn.to/L4NViP I really like it, have had it for about a week now. My favorite track is probably Age of Worry, with Shadow Days in a close 2nd.

  • Latest Blog Post
      Bio by GrissaOstDrauka
      Apr 08 2012 06:02 PM

      And A little bit about myself. I am a freshmen in high-school, and fifteen years old I love video games, But I am also an expert skier and a ski instructor at Whiteface Mountain. In New York State. SKI THE EAST!!

    May 13 2012 10:15 PM | Wahrheit in Forum News

    Hey everyone!

    Today we're introducing player shops. To make one, all you need is to be a page and have 150 coins! Here's some information about how to use them:


    Commands: [required]

    • /shop

      • Displays a list of player commands
    • /shop select

      • Select a cuboid area for a shop to occupy. Used in conjunction with both the create andmove commands. Using the select command a second time will cancel the selection process.
    • /shop create [shop name]

      • Creates a shop in the area specified by the player after using the select command.
      • This only works if the player has enough money to create a shop and the selection is smaller than the maximum allowed area -- see the config.
      • Remember, shops are created in a 3D space - selecting two blocks on the floor will likely result in the creation of a shop that is a single block tall, which isn’t particularly useful to anyone.
    • /shop info

      • Used while standing in a shop, this command will return information about that specific shop. If a shop ID is added to the end, it will return information about another shop without the player needing to be physically in it.

        Use either this command or list to get shop IDs.
    • /shop browse

      • Shows a list of items currently in the shop and if provided either buy or sell as an argument it will only show those for to buy or sell (from the players perspective). If itemname is provided as an argument, it will instead display all available pricing/stock information for that one item.
    • /shop find [item name|id]

      • Finds nearby shops that either buy or sell the item sorted by distance with the cost per item and stock/max.
    • /shop search

      • Does a test-search showing the results of trying to match your input to an item
      • Shows the text match criteria for the item selected
    • /shop list

      • Lists all shops that the player controls (owns or manages), along with their unique IDs and names.
    • /shop move [id]

      • Moves the specified shop to a new location. The select command must be used prior to this command, to specify where the shop will be moved..

        Both list and info will return shop IDs, in addition to other information.
    • /shop destroy

      • Destroys the shop the player is currently standing inside. The owner of the shop will receive anything that was left in stock, inventory space permitting.
    • /shop add

      • Used without an item name, adds the stack of items that the player is currently holding.
    • /shop remove

      • Used without an item name, removes all stock of the item that the player is currently holding from the shop.
    • /shop buy

      • Purchases a specified item from a shop. If the player uses ‘all’ in place of an amount, the shop will attempt to fill the player’s inventory with the specified item, money (and item stock) permitting.
      • It's free to 'buy' items from a shop you own.
    • /shop sell

      • Used without an item name and amount defined, sells the stack of items the player is currently holding.

        With an item name defined, a specific item (a single item) is sold to the shop. If the player uses ‘all’ in place of an amount, all instances of that item in his inventory will be sold.
      • Selling to a shop you own doesn't move any money.
    • /shop set

      • Help page - displays a list of set commands.
    • /shop set buy [item name]

      • Used to set the price of items that the shop will be able to buy or purchased from customers.
        Omit the price to stop buying the item.
        Both this command and the set sell command below are set from the perspective of the shop, not the customer; in contrast the buy and sell commands are always from the perspective of the customer.
    • /shop set sell [item name]

      • Sets the price of items that can be sold to the customer.
        Omit the price to stop sell the item.
    • /shop set manager +/-[player name]ex: /shop set manager -cerealk +Mineral

      • Adds or removes managers from the player’s shop. A manage is able to add/remove items, set prices and set maximum amounts. He cannot move the shop, destroy the shop, nor add/remove managers.
    • /shop set minbalance [amount]

      • Sets a shops minimum balance that must remain in the account at all times. Helps prevent players from selling to a shop and completely bankrupting the owner.
    • /shop set max [item name] [max amount]

      • Used to set a maximum stock limit for a specified item. Note that the owner of the shop will still be able to add items above the maximum stock level, but the shop will not buy items from players if the current stock level is higher than the maximum specified amount.
    • /shop set notification

      • Toggles if the shop owner is to receive periodic transaction notifications via chat.
    • /shop set name [newname]

      • Change the name of the shop.
    • /shop set owner [player name]

      • Changes the shop owner to another player.


    Read story →    1 comments    -----

    May 13 2012 04:45 PM | Wahrheit in Forum News

    Hey everyone!

    We've introduced the ability for Knights and above to create what are known as Stargates - magical gates imbued with power by the Gods that allow you to travel throughout the world. If you're a Knight and you'd like to know how to do this, please contact an admin! It costs 1000 coins to create a gate, and then 30 for each use. I know it sounds like a lot, but everyone who's been on in the last week should have 500 coins in their wallet and everyone else has 300 now. Team up with your friends to conquest new lands and settle the world! You can create gates in any world that you have access to, but people who don't have access to that world won't be able to get into it. Rank up and conquer all the realms!

    In addition to that, Squires now also have the ability to make lift signs for easy vertical transportation. VIPs are still the only ones who can make the majority of the CraftBook features like bridges and doors, but this is something cool you can use to make getting around faster and easier. And they're free!

    We hope these new features will make travel throughout the world easier while you're working on your villages for the building contest, and look forward to seeing what you can do!
    Read story →    4 comments    -----

    May 11 2012 05:35 PM | Wahrheit in Forum News

    Hey everyone!

    As part of the series of events leading to the launch of Project Ronaru, we're challenging you to create teams to build villages throughout the existing world! We want you to be a part of the history of the "old" world before Ronaru is fully developed, and this is a great way to get yourselves cemented into the world with cool places to hang out as well.

    The Challenge:

    Create a village or city in the current world! That's it, all you have to do.

    Details:

    Well, it's up to you to define what you want that to be. You're going to have the next 2 weeks to work on it (Challenge will end 2 weeks from the time of this posting) so give it your best effort and create a place that people will want to visit! You can use any architectural style you like, any theme, and any name! If it's crude or in poor taste it's liable to be edited, but I'm sure you're all well aware of that.

    Judging Aspects:

    • Creativity
    • Detail
    • Inhabitability (how much someone would want to visit or live there)
    • Synergy (how well everything works together)

    As you can see, this is gonna be really easy to get into and anyone can participate! Just scour the land for the perfect place to settle and start building!

    The best city or village will likely have its buildings imported into Ronaru, if not the architectural style will be referenced. Either way, the winners will have a statue erected in their honor to commemorate their achievements and contributions to history. The winners will also receive a full set of diamond tools, weapons and armor each as well as a +30 level boost to the mcMMO stats of their choice and their contributions will be noted when the initial allocations become appropriated for the Ronaru boosts.

    Get building, and good luck!
    Read story →    3 comments    -----

    Apr 23 2012 12:00 AM | Wahrheit in Forum News

    Hey everyone,

    I'll be updating the donator benefits page shortly to reflect the current temp map - the bonuses will not be as high, BUT...

    Anyone who gets donator status between now and when Ronaru launches will have the time they subscribe for extended to that long AFTER Ronaru launches. So, if you donate between now and then your VIP will last extra long! This is an incentive to help us work on getting some good hardware to launch on if we get a surge in players, as well as reward you guys for being committed.

    If you have any questions, as always, feel free to ask.

    NOTE: Donator benefits will change drastically (as will pricing) when Ronaru launches, and your time will be appropriately credited to reflect that. We take care of you.
    Read story →    4 comments    -----

    Apr 14 2012 12:00 AM | Wahrheit in Forum News

    Hey everyone!

    With the release of Timeline on Facebook, applications can no longer have their own pages (as far as I can tell) and you've got to create your own, so I've gone ahead and done that for us.

    To celebrate the release of the page, I'll be giving out a code to everyone who's "liked" it if we hit 100 by a week from the date of when I made the post announcing said contest! You can like us here:

    http://www.facebook....SummaCrossroads

    Tell your friends about us to help us grow and get you even more awesome stuff!
    Read story →    4 comments    -----