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Impervious200

Spell Book Compendium

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This is a posting to organize and explain what each spell does. I will add the spells I have, and find the spells at spawn I don't have and add them to the list. If you have any spells that are not on this list, please comment and I will add them. All spells are learned via quests from the various mages at spawn at -40, -170, and cost various resources to unlock. I don't have access to the Knight rank spells, so they will not be included by default. Spells listed in bullet points and italics are spells I don't have yet. Please comment if you have any additions to either the costs of spells or if you have a spell I do not have.

 

Bind

 

                Binds a spell to a wand item

Blink

 

                Teleport a short distance forward – Cost 10 redstone

Confusion

 

                Cause nearby monsters to attack each other – Cost 30 redstone

Cripple

 

·         Allows you to dramatically slow down an enemy – Cost unknown (please comment if you have it)

 

Crippling Wave

 

·         Temporarily slows all enemies in a small area around you – Cost unknown (please comment if you have it)

 

Deathgrip

 

·         Alows you to pull an enemy to you – Cost unknown (please comment if you have it)

 

Enchantarrows-nature

 

                Enchant your arrows with nature magic, briefly rooting your target on-hit – Cost 20 redstone

Escape

 

                Instantly teleports you to spawn. – Cost 256 redstone

                (Warning- Fairly long cooldown. If you have already used it recently, do not rely on it to save you again)

 

Fire Nova

 

·         Creates an expanding ring of fire around you to burn your foes – Cost unknown (please comment if you have it)

 

Flamebolt

 

                Basic flame attack, hits an enemy straight ahead when you cast it – Cost 10 redstone

Food

 

                Makes you less hungry – Cost 2 redstone

Farm

 

·         Make crops grow nearby -  Cost: 8 redstone and 20 seeds.

 

Gills

 

·         Allows you to breathe underwater while channeling it – Cost unknown (please comment if you have it)

 

Gust

 

                Push back enemies in a line in front of you – Cost 10 redstone

Gustlaunch

 

·         Launches you upwards, useful with elytra. Cost- unknown (please comment if you have it)

 

Gustleap

 

·         Whips up air around you and causes to you leap forward – Cost unknown (please comment if you have it)

 

Help

 

                Displays information about a specified spell, use /cast help <spell name>

Iceblock

 

                Encase yourself in ice to prevent damage for 10 seconds – Cost 15 redstone

Icewall

 

                Creates a temporary wall of ice to block your enemies – Cost 12 redstone

Item Summon

 

·         Unknown– Cost unknown (please comment if you have it)

 

Lightwalk

 

                Light your path (generates a light source at your feet) – Cost 1 redstone occasionally

List

 

                Lists all the spells you can cast

 

Night

 

·         Changes the time to night in Prosperus and makes the weather sunny.  Cost: 20 redstone.

 

Night-Heavens

 

·         Changes the time to night in Prosperus and makes the weather sunny.  Cost: 20 redstone.

 

Night-Avenfeld

 

·         Changes the time to night in Avenfeld and makes the weather sunny.  Cost: 20 redstone.

Rootbind

 

·         Runs roots across the ground in front of you, damaging and rooting enemies when hit. – Cost unknown (please comment if you have it)

 

Roar

 

·         Causes enemies to attack you– Cost unknown (please comment if you have it)

 

Realmwarp-avenfeld

 

                Manipulate special magic and transport yourself to Avenfeld (resource world) – Cost 128 redstone, 16 ghast tears, 16 eyes of ender, and 32 slime balls
                (Learned through the beginner quests instead of a quest in the magic tower)

Safefall

 

·         Allows you to temporarily resist fall damage – Cost unknown (please comment if you have it)

 

Searing Flames

 

·         Deals intense damage to enemies on fire and ignites those that are not already – Cost unknown (please comment if you have it)

 

Shadow Stun

 

·         Allows you to briefly stun your foe and teleport behind them – Cost unknown (please comment if you have it)

 

Shockwave

 

·         Channels your might to smash the ground and push back enemies around you– Cost unknown (please comment if you have it)

 

Sun

 

                Changes the time to morning in Prosperus and makes the weather sunny – Cost 20 redstone

Sun-Heavens

 

·         Casts the sun spell in the Heavens dimension – Cost 20 redstone

 

 

Sun-Avenfeld

 

·         Casts the sun spell in the Avenfeld dimension – Cost 20 redstone

 

Tenacity

 

·         Unknown (please comment if you have it)

 

Unbind

 

                Unbinds a spell from its assigned wand item

 

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night -- Changes the time to night in Prosperus and makes the weather sunny.  Cost: 20 redstone.

 

night-heavens -- Changes the time to night in the Heavens and makes the weather sunny.  Cost: 20 redstone.

 

farm -- Make crops grow nearby.  Cost: 8 redstone and 20 seeds.

 

Escape -- fix the description

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8 minutes ago, Piogre said:

night -- Changes the time to night in Prosperus and makes the weather sunny.  Cost: 20 redstone.

 

night-heavens -- Changes the time to night in the Heavens and makes the weather sunny.  Cost: 20 redstone.

 

farm -- Make crops grow nearby.  Cost: 8 redstone and 20 seeds.

 

Escape -- fix the description

I made these changes.

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