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Wahrheit

Head Admin
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Everything posted by Wahrheit

  1. Added "no mob farms" to the official rules list. This has been the policy for years, but it's been implicitly handled via the anti-farm scripts rather than stated as an official "rule." Now it's a rule and everyone can see it.
  2. I think this is the result of some intentional changes, but I'll look into it! Thanks!
  3. Please do your best to create a reproducible example of this so I can report it to the developer.
  4. I fixed the disappearing drops bug. The anvil thing is gonna require a little more effort.
  5. If you don't know, I'd rather not explain. I'm mostly looking to maintain existing usage where possible and reasonable.
  6. Craftbook appears to be under limited support from its former authors and I plan to remove it in the near future. Please use this thread to comment on what features about the existing system you like best, what you think its drawbacks are, and what you'd like to see from a replacement system in the future.
  7. mcMMO Classic appears to be under limited support from its former authors and I plan to remove it in the near future. Please use this thread to comment on what features about the existing system you like best, what you think its drawbacks are, and what you'd like to see from a replacement system in the future.
  8. Is this still happening? I updated the shop plugin. The resource pack issue has been resolved. Both of these should be fixed, I think. These are designated "can't/won't fix" as we're running the latest version of mcMMO Classic and the issues are nevertheless persisting. Feel free to spin up a local test server with mcMMO classic and bug report them on Github, but I consider them a low priority as I plan to replace mcMMO.
  9. All the stuff above is noted, I just haven't had time to work on it yet. There are a few other bigger issues that I've resolved, and I've also been working on substantial feature groundwork. I'm hoping I can work on the above this week, especially now that we're on 1.16.4.
  10. All of these spells should be working now.
  11. I resolved the config-side errors and am waiting on the plugin developers to resolve plugin-side errors.
  12. Placing boats on land is allowed. I had to disable a plugin module.
  13. Late reply, but this should be fixed. Investigating known issues with Woodland and with Day 14 login rewards.
  14. Fixed gems, fixed the Proving Grounds breaking issue (I think). Working as intended; auto-elytra no longer occurs due to how buggy it was. Fixed manually. A future update will resolve this entirely.
  15. Fixed the tribute bugs. Fixed a bunch of the socket bugs. Gems still aren't added to items properly - working on that. The farm spell issue will get fixed after that.
  16. I have returned from shitty holidays and am back on my bug-fixing bullshit! An update to the Tribute system is being pushed now that should resolve any issues with inadvertent disappearances. Or a lack of disappearances. UPDATE: I have pushed another fix that should properly manage the rate caps.
  17. Come one, come all to the Proving Grounds! This new arena features terrain straight from Avenfeld and a horde of monsters ready to put you through your paces. To celebrate the opening of the Proving Grounds, today I'm announcing a contest! The individual, duo, and open groups of players who top the leaderboards with the highest wave progress will each receive fabulous prizes! This contest will run until December 15th at 12pm Chicago time! At that point, the top competitors in each group will be locked in and rewarded handsomely for their efforts. To participate, fight your way t
  18. This is a neat idea! I think "overshield" is probably the wrong name, but the concept is intriguing and I'll think about it the next time I'm working on spells.
  19. Welcome! Sorry to hear you lost your tools, but you can of course easily make more! You can also head over to the commercial district of spawn (or shops around the world) and buy materials from players with the starting gold that you've got, and you can earn gold by completing quests and slaying monsters. So glad to have you on the server, and be sure to invite your friends - it's always more fun to play together!
  20. Pursuant to the news alert on Discord, the Forger and daily roll bonuses have both been fixed.
  21. The Forger not working is a known issue; same with the daily rolls. They both rely on the same underlying bridge plugin that needs an update from its author. The author is unfortunately on vacation. Please keep a log of the rolls you're missing out on and I will reimburse you when they are fixed (avoid spending bones, but if you already have, make notes). There will also be an event / giveaways when everything is fixed as additional compensation.
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